Spore's DRM Protection Not Exactly Paying Off

Rob Williams

Editor-in-Chief
Staff member
Moderator
From our front-page news:
Back in May, I had a minor rant about piracy, and the fact that the worst victims of it are the real consumers. It's us who pay for the game that have to put up with ridiculous protections, not the pirates. The pirates instead download a game, apply a crack, and be done with it. Sure seems convenient, aye?

The post then talked about Spore's insane copy protection that requires the game to validate with EA's servers with each play. Like Microsoft Windows, if you install too many times, you will have to call EA to explain why, and then they can unlock your account if they so choose. I don't think it takes a brain surgeon to figure out exactly why this is so foolish, and only hurts the paying customer.

Well, EA's move to include such poor DRM isn't paying off. Like most games, this one was already cracked and available on torrent sites before the official release, and as it turns out, many people who were planning to purchase the game are instead turning to the pirate version, and seriously, who could blame them? If the option was there to choose between a version that constantly phoned home or one that gave no hassles whatsoever, it's pretty easy to make a choice.

At the time of this Forbes article, the game was downloaded over 171,000 times through BitTorrent networks, and while I'm sure the vast majority wouldn't pay for the game anyway, tens of thousands would, and that's nothing but lost revenue for EA. It's just too bad they won't learn, or change. If they did, I'd be surprised.

spore_screenshot_091508.jpg

"By downloading this torrent, you are doing the right thing," wrote one user going by the name of "deathkitten" on the popular file-sharing site The Pirate Bay. "You are letting [Electronic Arts] know that people won't stand for their ridiculously draconian 'DRM' viruses."


Source: Forbes
 

Merlin

The Tech Wizard
I can see your point here, when I BOUGHT Grid to play I kept getting an error with validation.
Now I bought the game at Wally world for 40 USD+tax and the error was with SecureRom.
I had to get a hacked version for a co worker, if I wanted to play.
I emailed CodeMasters so many times about this issue they finally told me thre was nothing they could do.
So I reverted to what I had never done before and never to do again.

signed John Doe
 

Enigmachine

Obliviot
I wonder what would happen if you played an insane amount of Spore and so it validated a lot?

Like many thousands of times?

... a second?

Inquiring minds want to know. Do you think EA would get THAT message? :D
 

Merlin

The Tech Wizard
I dont think EA cares anymore about PC games, they want out of that avenue, just because they loose so much due to piracy

Merlin
 

Rob Williams

Editor-in-Chief
Staff member
Moderator
Enigmachine said:
I wonder what would happen if you played an insane amount of Spore and so it validated a lot?

What I'm worried about is when EA decides to pull the plug on the authentication server. Are they really going to have it up and running forever? I'm kind of doubtful. Perhaps by that time they'll release it as a free game, but that isn't exactly EA's way.
 

Kougar

Techgage Staff
Staff member
That would still mean they would need to host a patch to deactivate all the old DRM-enabled games though... I agree with ya, more than likely yeah they won't. They'd rather bend over backwards to stop 1% of all users from attempting >5 installs and make the other 99% endure the limitation.
 
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