madstork91
The One, The Only...
hey... im a gameplay groper.
I really do call you a graphics fag with love.
Each of the two desires has had a lot to do with the development of games respectively. And I wasn't trying to get personal with that remark.
As for the sandbox games,
Pretty much every game in which an entire section is loaded at one time (with a possible varying levels of detail, LOD) in which that section has TONS of stuff to do and interact with, but can be ignored completely.
The newest spider man games, nearly all of the GTA's to my recolection, Bully, and a few other games that im sure I am forgetting would all be considered "sandbox" games.
To a certain extent this can be argued to apply to L4D because of the way the handle the city in the no mercy campaign; though argued against because there is a clearly defined point and ignoring it does end in defeat.
I really do call you a graphics fag with love.
Each of the two desires has had a lot to do with the development of games respectively. And I wasn't trying to get personal with that remark.
As for the sandbox games,
Pretty much every game in which an entire section is loaded at one time (with a possible varying levels of detail, LOD) in which that section has TONS of stuff to do and interact with, but can be ignored completely.
The newest spider man games, nearly all of the GTA's to my recolection, Bully, and a few other games that im sure I am forgetting would all be considered "sandbox" games.
To a certain extent this can be argued to apply to L4D because of the way the handle the city in the no mercy campaign; though argued against because there is a clearly defined point and ignoring it does end in defeat.