With all its awesomeness and potential, DirectX 11 sure does suffer a lacking of demos that can show off its abilities - and the demos that do exist tend to focus mostly around tessellation. Well, coming from Japan is a simple demo called Rigid Gems, utilizing "hybrid raytracing" techniques that helps objects, in this case gems, look very realistic.
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![rigid_gems_073012_thumb.jpg](http://techgage.com/images/news/rigid_gems_073012_thumb.jpg)
You can read the rest of our post and discuss here.