Gratz on those performance numbers GFreeman, I would'nt have thought a GT 425 would even give you that much in games!
Rob, DarkStarr, it's a tough call to answer. I'm sure some part of it is optimizations... but CUDA is just more efficient at this specific type of workload. Even taking into effect the doubling of performance for AMD cards... reported CPU usage is still ~25% for AMD folders. Guess how much CPU overhead is required for Folding on my GTX 480 @ 15,000 PPD? Less than 1%. Even if I drop down to a Quadcore system, it still measures the CPU processing overhead at <1% for the GPU client. Basically the entire Folding@home project can remain self-contained inside the GPU, with none of it getting outsourced to the CPU for computations it can't handle.
A very, very long time back NVIDIA's GPU folding used to eat ~10% of a four-thread capable system, so I am sure AMD's 25% processing overhead can be dropped significantly. But it has a huge way to go to still be comparable to NVIDIA, even assuming the PPD comparisons were equally matched, which they still are not.
Rob, DarkStarr, it's a tough call to answer. I'm sure some part of it is optimizations... but CUDA is just more efficient at this specific type of workload. Even taking into effect the doubling of performance for AMD cards... reported CPU usage is still ~25% for AMD folders. Guess how much CPU overhead is required for Folding on my GTX 480 @ 15,000 PPD? Less than 1%. Even if I drop down to a Quadcore system, it still measures the CPU processing overhead at <1% for the GPU client. Basically the entire Folding@home project can remain self-contained inside the GPU, with none of it getting outsourced to the CPU for computations it can't handle.
A very, very long time back NVIDIA's GPU folding used to eat ~10% of a four-thread capable system, so I am sure AMD's 25% processing overhead can be dropped significantly. But it has a huge way to go to still be comparable to NVIDIA, even assuming the PPD comparisons were equally matched, which they still are not.
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