Ever since NVIDIA bought out AGEIA for its PhysX engine, the company has been pushing it as something that should be in all games, as it can greatly increase the game play and fun-factor. But according to AMD's Senior Manager of Developer Relations, Richard Huddy, most game developers that utilize PhysX don't want to, but have to. That's quite a bold statement, to say the least.
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You can read the rest of our post here.