Yet Another AGEIA Killer-App Delayed

Rob Williams

Editor-in-Chief
Staff member
Moderator
From our front-page news:
For whatever reason, a Warmonger delay comes as absolutely no surprise. Cellfactor was AGEIA's first killer-app, which also happened to be delayed more than once. In addition, that game failed to coax people into purchasing a PhysX card, so the second go is with Warmonger, which is now delayed until what we would presume at least another month or two. It's hard to blame AGEIA for this move, though, given that other popular FPS games are coming out within the next month (Crysis, UT3). Still, are we ever going to see a killer-app for the PhysX?

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We've recently undergone some additional online field testing with a select group of PhysX beta testers and have gotten great feedback. We want to take advantage of the feedback and ensure that Warmonger is 100 percent polished and truly shines as the best next-gen, hardware-accelerated physics and UE3 based game.

Source: Kotaku
 

GameMasterNick

Coastermaker
Aegia physics weren't necessary in City of Villains, but I wouldn't have as much love for that game without them. When everything can be moved/blown up, etc. it just makes the game that much better. (And that game hardly touched what the PhysX can really do)
 
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