World of Warcraft's Subscription Numbers Continue to Decline

Rob Williams

Editor-in-Chief
Staff member
Moderator
Since its release in late 2004, World of Warcraft has become the envy of all other MMO-makers out there. Thanks to Blizzard's creating of a game that was both welcoming to light and heavy game players alike, not to mention one that's quite captivating, subscription numbers skyrocketed like no other MMO had seen before.

world_of_warcraft_081811.jpg

Read the rest of our post and then discuss it here!
 
Top