eunoia
Partition Master
Bought this because I played way too many hours of the free TrackMania Forever. I was even playing TM Forever after getting Dirt 3, so little was my patience for all the non-racing waiting time in Dirt 3.
The TM2 car feels heavier, the drifting is much much better and it's gotten faster if you can believe it. Same setup as the original with 4 levels of medals/achievements for each track and rankings for local, national and world. Not sure how many solo tracks are included, I can currently see 65 and the 63rd is currently driving me nuts!
As it was in the original, the strength of the game isn't so much the included tracks as the online fanbase creating their own tracks and servers. Have seen some pretty wild ones already, but the word in the community is that changes to the track editor isn't to everyone's liking. The ranking ladder looks the same, but there are a bunch of things I haven't figured out because I can't seem to improve my ranking as quickly as TM1.
There also isn't as much server action yet, I don't know if that's because there aren't a lot of players, or there are servers I can't see. Quebec was a hotbed for TM1 players. Tough to play at 3 a.m. when everyone's asleep and non-local servers aren't visible, but for now my solo part isn't completed to my liking so I'll worry about that later.
I like racing games because of the adrenaline, this isn't meant to be a simulator-type of game, just fun. It delivers, and I have the shiny arrows keys to prove it. One down side, it seems the loops and ramps don't feel as fast as TM1, I hope it doesn't dissuade the community from making speed tracks and servers. Speed's the thing, oh yeah.
The TM2 car feels heavier, the drifting is much much better and it's gotten faster if you can believe it. Same setup as the original with 4 levels of medals/achievements for each track and rankings for local, national and world. Not sure how many solo tracks are included, I can currently see 65 and the 63rd is currently driving me nuts!
As it was in the original, the strength of the game isn't so much the included tracks as the online fanbase creating their own tracks and servers. Have seen some pretty wild ones already, but the word in the community is that changes to the track editor isn't to everyone's liking. The ranking ladder looks the same, but there are a bunch of things I haven't figured out because I can't seem to improve my ranking as quickly as TM1.
There also isn't as much server action yet, I don't know if that's because there aren't a lot of players, or there are servers I can't see. Quebec was a hotbed for TM1 players. Tough to play at 3 a.m. when everyone's asleep and non-local servers aren't visible, but for now my solo part isn't completed to my liking so I'll worry about that later.
I like racing games because of the adrenaline, this isn't meant to be a simulator-type of game, just fun. It delivers, and I have the shiny arrows keys to prove it. One down side, it seems the loops and ramps don't feel as fast as TM1, I hope it doesn't dissuade the community from making speed tracks and servers. Speed's the thing, oh yeah.
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