marfig
No ROM battery
Most of you know I'm only a newcomer to Steam. Despite knowing it since its infancy, I only very recently stopped resisting. And not really because of anything Steam could offer me, but because the market shifted towards digital distribution and made it virtually impossible for me to keep buying on retail stores. Heck, you can't find most games on retail stores these days.
But alas, here I am on Steam. Not converted, resigned.
The thing that always worries me about the service is all the limitations it imposes and with no benefit whatsoever. The convenience of buying online is something I can live without. Never bothered me, never will. I want something, I can get my ass off the chair and go out. A game is no different. With that, the only benefit Steam offers me becomes void. The rest is service limitations.
Of all, the one that annoys me the most is the way Steam handles DLCs. For it, a DLC is something you buy and wish to install, never uninstall or never enable/disable. For Steam all DLCs are game additions that follow the simple commodity pattern of content patches. Why would I ever want to remove Borderlands DLCs, for instance?
But many (many!) games don't follow this pattern with their DLCs. The most striking example is strategy games, for which DLCs are often alternative gameplay background and game content which users may want to enable or disable, depending on the king of game they wish to play that day. But Steam doesn't care. What's the result? If I want to play Hearts of Iron III with the For the Motherland DLC, I will no longer be able to play the game with the Semper Fi DLC. Not anymore, forever. Steam installs all DLCs, and doesn't allow me to disable For The Motherland if one of these days I feel like playing just the Semper Fi DLC (a scenario pack for American troops that is also the only DLC compatible with one of the best mods developed for the game).
Were I to buy rental, I'd just reinstall the game with the needed DLCs. But not on Steam. In here, I bought the DLC it gets immediately installed and I will never have the option to uninstall it or disable it. All I'm left with is bugging the developers to change the way they develop their games because there's a digital distribution service who doesn't care one yota about it.
But alas, here I am on Steam. Not converted, resigned.
The thing that always worries me about the service is all the limitations it imposes and with no benefit whatsoever. The convenience of buying online is something I can live without. Never bothered me, never will. I want something, I can get my ass off the chair and go out. A game is no different. With that, the only benefit Steam offers me becomes void. The rest is service limitations.
Of all, the one that annoys me the most is the way Steam handles DLCs. For it, a DLC is something you buy and wish to install, never uninstall or never enable/disable. For Steam all DLCs are game additions that follow the simple commodity pattern of content patches. Why would I ever want to remove Borderlands DLCs, for instance?
But many (many!) games don't follow this pattern with their DLCs. The most striking example is strategy games, for which DLCs are often alternative gameplay background and game content which users may want to enable or disable, depending on the king of game they wish to play that day. But Steam doesn't care. What's the result? If I want to play Hearts of Iron III with the For the Motherland DLC, I will no longer be able to play the game with the Semper Fi DLC. Not anymore, forever. Steam installs all DLCs, and doesn't allow me to disable For The Motherland if one of these days I feel like playing just the Semper Fi DLC (a scenario pack for American troops that is also the only DLC compatible with one of the best mods developed for the game).
Were I to buy rental, I'd just reinstall the game with the needed DLCs. But not on Steam. In here, I bought the DLC it gets immediately installed and I will never have the option to uninstall it or disable it. All I'm left with is bugging the developers to change the way they develop their games because there's a digital distribution service who doesn't care one yota about it.