Who's with me in thinking that episodic content should only be done when it's certain that the "episodes" will be delivered in a timely manner? I'm not sure who first started the idea of releasing games in bite-sized chunks, but so far, it seems to have worked out for few. It could be argued that it's worked out for companies, and that's probably true, but for gamers... it's at times been frustrating.
You can read the rest of our news post here.
You can read the rest of our news post here.