NCSoft Lays off 70/300 staff.

GeekGirl

Obliviot
Sadly, our beloved Valerie 'Pann' Massey was hit by the cutting edge.
NCsoft-Austin lays off 70
Company undergoes "immediate restructuring"; slowdown in number of
planned game launches leads to "streamlining" of operations.

Late yesterday, word began circulating around the Internet that massively
multiplayer online game publisher NCsoft underwent a huge round of
layoffs, cutting 90 percent of its tech-support staff, 80 percent of its
GMs, 75 percent of its QA staff, and a number of others.

The original posting about the layoffs on f13.net last night attributed
its numbers to an unnamed developer-only message board and said the
publisher blamed poor performance of the recently released Auto Assault
(which the post claims is under 10,000 subscribers since it launched in
April), declining subscriptions for City of Heroes and City of Villains,
and ongoing development costs of Tabula Rasa.

NCsoft wouldn't confirm f13's numbers, but the publisher today did
acknowledge that its Austin arm undertook an "immediate restructuring"
yesterday, eliminating 70 people from its 300-person operation. A
spokesperson also told GameSpot that none of the publisher's development
teams have been affected by the move, noting that the Tabula Rasa team is
still hiring more people. Here is the company's prepared comment in its
entirety:

NCsoft's Austin business has announced an immediate restructuring within
its organization that included the difficult task of reducing members of
its workforce. The online games industry is one that is continually
changing with the scaling up and down of business based on product
launches and product development schedules. Over the past two and a half
years NCsoft has launched six major titles into the North American market
and has grown with each title launch. As the company continues to grow its
live products and prepares its next set of major online game releases for
later in 2006 and 2007, the company sees a slowdown in its launch pattern
and the need to streamline its business. For this reason, NCsoft has
reduced its 300 person workforce in Austin by approximately 70 people to
accommodate this change. This decision has no impact on the schedules of
any projects currently in development and service to NCsoft's current
games will continue without interruption.

In Korea, where NCsoft shares are traded, the stock has lost roughly a
third of its value since May 3.




Nomad Posted:
Hello, all. As you may have heard, NCsoft North America went through some
restructuring very recently, and as a result of that, Pann is no longer
with the company. We wish her the very best in future endeavors, and will
miss her. LINK

I have many friends at NCSoft and I wish them all the best, and while I do not know everyone's outcome to this, let me just say that NCSoft has lost a valuable person in Pann. :\
 

Rob Williams

Editor-in-Chief
Staff member
Moderator
Valuable is smack on. Valerie was one of the coolest people I have ever known... I cannot believe they just let her go like that...

For the first time ever... I am starting to question the companies future.
 

madstork91

The One, The Only...
first time ever? like the introduction of GG wasnt an alarm bell of its own?

I love some of the concepts NCsoft produces. The final products and the occasional customer relations problems they have frustrate me to no end!

-Vesuvias, Devianne. Still banned from the official public forums L2.
 

Rob Williams

Editor-in-Chief
Staff member
Moderator
madstork91 said:
first time ever? like the introduction of GG wasnt an alarm bell of its own?

That affects US Lineage 2, not Korean Lineage 2. Koreans would do a lot more than have to suffer with GG if it meant being able playing L2.
 
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