Epic to Release Unreal Engine 3 to Mobile Platforms

Rob Williams

Editor-in-Chief
Staff member
Moderator
In a news post I made yesterday, I touched on the fact that mobile devices are becoming more popular by the day, and if you look back to just a few years ago, you'll see that the landscape has changed dramatically. Today, mobile devices are being used for a lot more than just talking or texting to someone. Just take a look at the sheer number of apps available for various platforms... it's amazing.

unreal_engine_3_iphone_122309.jpg


You can read the rest of our news post here.
 

MacMan

Partition Master
This reminds me of many of the apps already available for the iPhone such as the one below:

<object style="height: 344px; width: 425px"><param name="movie" value="http://www.youtube.com/v/ywhwogYppUA"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/ywhwogYppUA" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></object>

There are lots of similar programs that are reviewed on sites such as:

Http://toucharcade.com
http://arcadetouch.com
 

Rob Williams

Editor-in-Chief
Staff member
Moderator
That's a fantastic example of a non-UE3 engine game. It's great to see mobile graphics have advanced so much in the past couple of years. I can't wait to see what the situation is like five years from now.
 
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