In case it isn't that obvious, downloadable content is becoming big business, and it's not surprising to see new companies jumping on the bandwagon all the time. It makes perfect sense, too. What company wouldn't want to sell a $50 game and then release $30 or more worth of downloadable content after-the-fact? The number is apparently few, with Valve being a major exception.
Read the rest of our post and discuss it here!
Read the rest of our post and discuss it here!