|
|||||||
| Gaming Anything gaming-related can be discussed here, for PCs, handhelds and consoles. |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Editor-in-Chief
Join Date: Jan 2005
Location: Atlantic Canada
Posts: 13,231
|
From our front-page news:
Imagine you were an executive in charge of a very successful game developer. To date, all of your games have sold incredibly well, and gamers just can't seem to get enough. The next game queued for release is a big one. One that anyone who's played any game from the series would want to play. To live up to the hype, would you give gamers what they'd expect, and more, or go the opposite direction, and give them less, or much less?
__________________
Intel Core i7-990X EE @ 3.43GHz, GIGABYTE X58A-UD5, Kingston 12GB DDR3-1333, NVIDIA GeForce GTX 680 2GB Kingston HyperX 3K 240GB SSD, WD VR 1TB, WD 2TB, Seagate 2TB, LG BD-ROM, ASUS DVD-RW, Corsair 1000HX, Corsair H60 Cooler Corsair 800D, Dell 2408WFP 24", ASUS Xonar Essence STX, Gentoo (KDE 4.10, 3.7 Kernel) "Take care to get what you like, or you will be forced to like what you get!" - H.P. Baxxter <Toad772> I don't always drink alcohol, but when I do, I take it too far.
|
|
|
|
|
|
#2 |
|
Obliviot
Join Date: Sep 2009
Posts: 3
|
It's quite simple when you put it in perspective...
They want to make the PC version a no-seller, pushing player of MW2 to get it on console instead of PC. Firstly, it looked to me as a plain simple dumb shoot in the foot toes, but it make a lot of sense. PC sales of big franchise games is a big issue for console makers. It hurt it's sales pretty bad. So WHAT IF Microsoft and Sony had talked to Infinity Wards to convince it someway to cripple it's next BIG HIT on the PC side, so it would rather than make a big splash on PC game sales, revert it's selling potential to the console side, even beefing up a bit console sales. It's a clearly planned move. They would have shame of it. I can't acuse Microsoft nor Sony of it, but seriously, there must be some hidden interested party behind it that main objective is to hurt PC games sales. |
|
|
|
|
|
#3 | |
|
Obliviot
Join Date: Sep 2009
Location: Pacific, WA
Posts: 32
|
This is the reason that PC gaming is in the crapper. And companies like EA and others blame piracy as the major factor in their sales. So what they do with that is they take out major pieces of the game or they resort to DRM measures.
And the reason that Infinity Ward is doing their thing is not because they want only the console version to sell well. PC games have a tendency to have really long community lifespans. I can think of many games that came out 5+ years ago on the PC that still have an active community. IW doesn't want that. IW plans on releasing sequels YEARLY. They're milking a cash cow. If the PC version is seriously gimped, then they virtually eliminate online communities. And notice how console games almost never have lasting online communities. So IW's motivation is definitely cash only as opposed to creative passion. If a game has a lasting community it tends to affect sales of a sequel, if only in a minuscule way. Edit: Quote:
Last edited by RobbyBob; 11-09-2009 at 06:14 PM. |
|
|
|
|
|
|
#4 |
|
Editor-in-Chief
Join Date: Jan 2005
Location: Atlantic Canada
Posts: 13,231
|
Erick, you make some great points, and I hate to admit it, but I might agree with you on a few. It does bug the hell out of me, that Infinity Ward, a developer who first became famous because of the first CoD game on the PC, is now shunning it. It's not fair, and given there is a huge market for the game on the PC, some of the company's decisions seem asinine.
RobbyBob, I agree on the piracy issue. I don't side with anyone who pirates anything, but what Infinity Ward is doing here is shooting themselves in the foot. They released a game with lacking features against the wishes of 200,000 petitioners, and now when the game is pirated to high heaven, they'll never fall back on it being themselves as the cause (of course IW is not the only cause... some people will pirate anything regardless of cost). I've played Modern Warfare 2 for about 9 hours total so far, between the SP campaign, Special Ops and multi-player (LAN only at the time-being). So far, I am loving every aspect of the game, but it's easy to see where shortcuts were taken, especially in the graphics department. Although the game looks gorgeous, there are obvious graphic anomalies that are the result of this game being a port, not a true PC title. Take the screenshot I've included here. This is a mission earlier on in the game, and I'm running 1920x1200 with absolute maxed detail settings. Look at the building in the background, which by the looks of things, is only 100' from me. It's comprised of ultra-low resolution textures, and is reminiscent of something you'd see way in the background, not on a building that you could almost throw a rock at. I won't show any more screenshots since most of what I have to prove my point are later on in the game. The main issue I have is that background textures aren't at all realistic. In some games, if you look way in the distance, you still can imagine it being real. But here, you can tell the textures/buildings/environments in the background are just images and nothing but. It doesn't really detract from the gameplay, but it's certainly not what you'd expect to see from a top-rate PC game. Luckily though, the graphics aside from these are simply amazing. There are some parts that will have you say "wow", and in particular, some could even be considered breathtaking (such as snowmobiling down a massive hill in an earlier mission). The Special Ops is a LOT of fun, despite feeling like an after-thought. They're more fun when you are playing alongside someone with some skill, and won't be too careless, because that could mean a mission lost. On some of the harder difficulties, some of these Special Ops missions are hard, but still very fun. I'm having enough fun with this game to review it, so I hope to have something post for it next week... perhaps with some benchmarking information as well.
__________________
Intel Core i7-990X EE @ 3.43GHz, GIGABYTE X58A-UD5, Kingston 12GB DDR3-1333, NVIDIA GeForce GTX 680 2GB Kingston HyperX 3K 240GB SSD, WD VR 1TB, WD 2TB, Seagate 2TB, LG BD-ROM, ASUS DVD-RW, Corsair 1000HX, Corsair H60 Cooler Corsair 800D, Dell 2408WFP 24", ASUS Xonar Essence STX, Gentoo (KDE 4.10, 3.7 Kernel) "Take care to get what you like, or you will be forced to like what you get!" - H.P. Baxxter <Toad772> I don't always drink alcohol, but when I do, I take it too far.
|
|
|
|
|
|
#5 |
|
Tech Junkie
Join Date: Nov 2008
Location: KHI, PAK
Posts: 1,539
|
cant wait to play it!!
__________________
PSU: Corsair AX850 - Case: Cooler Master HAF X - CPU:Core i7-2600k - Cooler: Cooler Master V6 GT - Motherboard: Asus Z68 Maximus IV Extreme Z - Memory: Corsair Vengeance 8 GB-1600Mhz - GPU: AMD MSI R6970 Lightning - HDD: WD Caviar Black 1TB, Seagate 2TB Barracuda Green - SSD: Intel 520 Series 120GB - K/B: Razer Lycosa Mirror - Mouse: Logitech G700 - MouseMat: Steel Series 4HD - LCD: Samsung 2333SW 23" - Speakers: Creative Inspire M4500 4.1 - Headset: Logitech G35 7.1 "Do not look at a man's prayers nor his fasts, rather, measure him by how well he deals with others, the compassion he shows his fellow man, his wisdom and his integrity" - Umar Ibn Al-Khattab |
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Modern Warfare 3 Explained. | TheCrimsonStar | Gaming | 9 | 09-20-2011 06:38 PM |
| Peter plays Modern Warfare 2 | Rob Williams | Gaming | 4 | 04-16-2010 05:51 PM |
| Modern Warfare 2 Hits $2B... What Have We Learned? | Rob Williams | Gaming | 0 | 01-18-2010 02:07 PM |
| Modern Warfare 2 Filled with Controversy | Rob Williams | Gaming | 19 | 12-11-2009 04:19 AM |
| Call of Duty: Modern Warfare 2 | Rob Williams | Reviews and Articles | 16 | 12-11-2009 02:14 AM |